All Aboard 2007
This is what I have learned from Engin Camp:
1. There are 2 types of good councillors, one is firestarter, another one is kerosene. Firestarters would unleash the madness in the group while kerosenes would give crazy ideas on those mad people.
2. For an OG to be siao on, at least 2 siao on persons required. If there is only one siao on guy, the pressure on him would be excessive. Once he cannot take it, the madness would go away. If there are more people, when one dies off another would step up.
3. A camp must give equal opportunity to those who are physically not so powerful. That way, at least weaker-in-physical-aspect groups would have some opportunities to win games.
4. To make a winning OG, you will need to keep the spirit level up. And to keep the spirit level up, you will need to win games. So it is kind of circle and thus winning games in the first day is very important.
5. Good ice breaker games are those involving extreme actions and those which does not require complicated instructions.
6. Essence of cheering is not the words. It is how crazy you go (the rah rah) after the cheer. The crazier the group goes, the higher the spirit of the group will go.
7. There are two types of creative person. One is planned freak, another is spontaneous freak. In an ultimate OG, both types of creative person must be present.
8. In a good committee, everyone must know what is going on in the camp, even if they are not responsible of it. At least they should know whom to go to if a problem arises.
9. Always assess risk of injury no matter how small it can be. In addition, always have a trained first aider (and a lifeguard in case of pool games) ready.
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